Hey there, I haven't started playing this game yet, but do you plan on releasing a plainly formatted, light mode, or print friendly version? The current design looks cool (I'm frankly a sucker for pixel fonts) but as someone with worsening astigmatism, the dark background combined with the pixelated headers make it hard to read.
Hello, I have started my first play-through and I am greatly enjoying the game. However I am unclear on how the boss fights work. Do they replace an event(the last one maybe?) or is it handled another way(and if so how)?
Thank you very much for the clarification. I am greatly enjoying this game with how fun yet simple it is.
Also, I plan to try programming the logic/flow as a private learning exercise, would it be ok with you if I made the results open source with attribution to use as a portfolio item?
This is so clever and is kinda blowing my mind for how a TTRPG can work. Thank you for making this, I'm heckin' INSPIRED right now! And, of course, it's all very well done :D
maybe I’m missing something but in the intro tutorial you bring 3 adventurers because it says to. What determines the amount of adventurers you can bring with you into dungeons for the rest of the game? It says if you bring 5+ you face the boss, so obviously at some point you can take more than three?
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Hey there, I haven't started playing this game yet, but do you plan on releasing a plainly formatted, light mode, or print friendly version? The current design looks cool (I'm frankly a sucker for pixel fonts) but as someone with worsening astigmatism, the dark background combined with the pixelated headers make it hard to read.
yes, it will be released after the editing process is done
Hello, I have started my first play-through and I am greatly enjoying the game. However I am unclear on how the boss fights work. Do they replace an event(the last one maybe?) or is it handled another way(and if so how)?
replace an event of your choice!
Thank you very much for the clarification. I am greatly enjoying this game with how fun yet simple it is.
Also, I plan to try programming the logic/flow as a private learning exercise, would it be ok with you if I made the results open source with attribution to use as a portfolio item?
Glad you like it!
Yes, you can do that! Big fan of open source and programming and stuff. Go for it
Thank you very much, I look forward to starting this after I wrap up my current project.
Hello! Do you have plans for a low-ink version? White instead of black?
Yes! Just haven’t had time right now
yaaay! I’ll keep an eye out for it so I can attempt a home print.
This is so clever and is kinda blowing my mind for how a TTRPG can work. Thank you for making this, I'm heckin' INSPIRED right now! And, of course, it's all very well done :D
- ✨Beth
thank you so much!!
maybe I’m missing something but in the intro tutorial you bring 3 adventurers because it says to. What determines the amount of adventurers you can bring with you into dungeons for the rest of the game? It says if you bring 5+ you face the boss, so obviously at some point you can take more than three?
as many as you want. You just start with 3, and when you upgrade your great hall you roll for more characters. sorry it wasn’t clearer!
banger game!
thank u!!!
this rocks so much
thanks!!