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Rosethorn Keep is a solo TTRPG where you acquire companions and complete dungeons in order to upgrade your castle, under the looming threat of the Demon Lord. When your castle is built and your companions are ready, can you defeat him before he thrusts the world into darkness? 


Notes: one of the 2* characters and both of the 3* characters are missing icons, because I got distracted and ran out of time. the icons for the 2* characters were drawn by Kay


Made for the Game Design Guild's Anniversary Jam in collaboration with Kay.

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In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

rosethorn_keep.pdf 8 MB
rosethorn_keep_pages.pdf 3.1 MB

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Comments

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(+1)

Hey there, I haven't started playing this game yet, but do you plan on releasing a plainly formatted, light mode, or print friendly version? The current design looks cool (I'm frankly a sucker for pixel fonts) but as someone with worsening astigmatism, the dark background combined with the pixelated headers make it hard to read.

(+1)

yes, it will be released after the editing process is done

Hello, I have started my first play-through and I am greatly enjoying the game. However I am unclear on how the boss fights work. Do they replace an event(the last one maybe?) or is it handled another way(and if so how)?

replace an event of your choice!

Thank you very much for the clarification. I am greatly enjoying this game with how fun yet simple it is.

Also, I plan to try programming the logic/flow as a private learning exercise, would it be ok with you if I made the results open source with attribution to use as a portfolio item?

Glad you like it!

Yes, you can do that! Big fan of open source and programming and stuff. Go for it

(+1)

Thank you very much, I look forward to starting this after I wrap up my current project.

(+3)

Hello! Do you have plans for a low-ink version? White instead of black?

(+2)

Yes! Just haven’t had time right now

yaaay! I’ll keep an eye out for it so I can attempt a home print. 

(+2)

This is so clever and is kinda blowing my mind for how a TTRPG can work. Thank you for making this, I'm heckin' INSPIRED right now! And, of course, it's all very well done :D

- ✨Beth

(+1)

thank you so much!!

maybe I’m missing something but in the intro tutorial you bring 3 adventurers because it says to. What determines the amount of adventurers you can bring with you into dungeons for the rest of the game? It says if you bring 5+ you face the boss, so obviously at some point you can take more than three? 

as many as you want. You just start with 3, and when you upgrade your great hall you roll for more characters. sorry it wasn’t clearer!

(+1)

banger game!

thank u!!!

(+2)

this rocks so much

(+2)

thanks!!